Reina Cailean


Reina Cailean
Female human inquisitor of Cayden Cailean 2 (Pathfinder RPG Advanced Player’s Guide 38, Pathfinder RPG Ultimate Magic 46)
CG Medium humanoid (human)
Init 5; Senses Perception +8


AC 17, touch 12, flat-footed 15 (4 armor, 2 Dex, +1 shield)
hp 17 (2d8
Fort 4, Ref 2, Will 6


Speed 30 ft.
Melee dagger +2 (1d4
1/19-20) or
   rapier 2 (1d61/18-20)
Ranged signature longbow 4 (1d81/×3)
Special Attacks judgment 1/day
Inquisitor Spell-Like Abilities (CL 2nd; concentration 5)
   At will—detect alignment
Inquisitor Spells Known (CL 2nd; concentration +5)
   1st (3/day)—cure light wounds, ear-piercing screamUM (DC 14), remove fear
   0 (at will)—acid splash, brandAPG (DC 13), create alcohol (ale or wine), detect magic, stabilize
   Domain Conversion inquisitionUM


Str 13, Dex 15, Con 13, Int 12, Wis 16, Cha 10
Base Atk
1; CMB 2; CMD 14
Feats Point-Blank Shot, Precise Shot
Traits signature moves, vagabond child (urban), – custom trait -
Skills Bluff +7 (
8 while wielding Signature Longbow), Diplomacy 8, Disable Device +5, Disguise +4, Handle Animal +1, Intimidate +8 (9 while wielding Signature Longbow), Knowledge (dungeoneering) 5, Knowledge (nature) +5, Knowledge (nobility) +2, Knowledge (religion) +5, Perception +8, Profession (courtesan) +8, Sense Motive +9, Sleight of Hand +6, Spellcraft +5, Stealth +4, Survival +7
Languages Common, Kelish
SQ mark of slavery, monster lore +3, stern gaze +1, track +1
Other Gear lamellar (leather) armorUC, mwk buckler, arrows (20), blunt arrowsAPG (20), dagger, rapier, signature longbow (
1 Str), backpack, belt pouch, courtesan’s outfit, fashionable accessories, holy text (Cayden)UE, spell component pouch, thieves’ tools, wooden holy symbol of Cayden, 16 gp, 8 sp, 1 cp

Special Abilities

Detect Alignment (At will) (Sp) Detect chaos, evil, good, or law at will.
Inquisitor Domain (Conversion Inquisition) Deities: Any deity.

Granted Powers: You are a powerful persuader. A honeyed tongue empowered by divine argumentation sways the indifferent and adversarial to your side.
Judgment (1/day) (Su) Variable bonuses increase as the combat continues.
Mark of Slavery -2 to skills and attacks after failing a skill check, unless you’re retrying the skill check,
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don’t get -4 to hit when shooting or throwing into melee.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.
Track +1 Add the listed bonus to Survival checks made to track.


Reina Cailean

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