Reina Cailean

Description:

Reina Cailean
Female human inquisitor of Cayden Cailean 2 (Pathfinder RPG Advanced Player’s Guide 38, Pathfinder RPG Ultimate Magic 46)
CG Medium humanoid (human)
Init 5; Senses Perception +8


Defense

AC 17, touch 12, flat-footed 15 (4 armor, 2 Dex, +1 shield)
hp 17 (2d8
4)
Fort 4, Ref 2, Will 6

Offense

Speed 30 ft.
Melee dagger +2 (1d4
1/19-20) or
   rapier 2 (1d61/18-20)
Ranged signature longbow 4 (1d81/×3)
Special Attacks judgment 1/day
Inquisitor Spell-Like Abilities (CL 2nd; concentration 5)
   At will—detect alignment
Inquisitor Spells Known (CL 2nd; concentration +5)
   1st (3/day)—cure light wounds, ear-piercing screamUM (DC 14), remove fear
   0 (at will)—acid splash, brandAPG (DC 13), create alcohol (ale or wine), detect magic, stabilize
   Domain Conversion inquisitionUM

Statistics

Str 13, Dex 15, Con 13, Int 12, Wis 16, Cha 10
Base Atk
1; CMB 2; CMD 14
Feats Point-Blank Shot, Precise Shot
Traits signature moves, vagabond child (urban), – custom trait -
Skills Bluff +7 (
8 while wielding Signature Longbow), Diplomacy 8, Disable Device +5, Disguise +4, Handle Animal +1, Intimidate +8 (9 while wielding Signature Longbow), Knowledge (dungeoneering) 5, Knowledge (nature) +5, Knowledge (nobility) +2, Knowledge (religion) +5, Perception +8, Profession (courtesan) +8, Sense Motive +9, Sleight of Hand +6, Spellcraft +5, Stealth +4, Survival +7
Languages Common, Kelish
SQ mark of slavery, monster lore +3, stern gaze +1, track +1
Other Gear lamellar (leather) armorUC, mwk buckler, arrows (20), blunt arrowsAPG (20), dagger, rapier, signature longbow (
1 Str), backpack, belt pouch, courtesan’s outfit, fashionable accessories, holy text (Cayden)UE, spell component pouch, thieves’ tools, wooden holy symbol of Cayden, 16 gp, 8 sp, 1 cp

Special Abilities

Detect Alignment (At will) (Sp) Detect chaos, evil, good, or law at will.
Inquisitor Domain (Conversion Inquisition) Deities: Any deity.

Granted Powers: You are a powerful persuader. A honeyed tongue empowered by divine argumentation sways the indifferent and adversarial to your side.
Judgment (1/day) (Su) Variable bonuses increase as the combat continues.
Mark of Slavery -2 to skills and attacks after failing a skill check, unless you’re retrying the skill check,
Monster Lore +3 (Ex) +3 to Knowledge checks when identifying the weaknessess of creatures.
Point-Blank Shot +1 to attack and damage rolls with ranged weapons at up to 30 feet.
Precise Shot You don’t get -4 to hit when shooting or throwing into melee.
Stern Gaze +1 (Ex) +1 to Sense Motive and Intimidate.
Track +1 Add the listed bonus to Survival checks made to track.

Bio:

Reina Cailean

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